As Game Design students we were given 3 weeks to make a game achnored in the adventure genre and inspired of the movie Sunshine. So here is our take on it !


The game implement 3 distinct areas for a total of 35 combat rooms. You loot charms at the end of each room and when you die you can decide one charm to keep permanently while loosing the others. Doing so you can make a build that correspond to you through the cours of a game. To balance this, you also lose a part of you max life at each death.


The game is balanced as much as we could in the time available and still has some bugs, but we are convinced that even in this state it can provide a good experience, at least that's what we wish you!

Be aware that the browser version is particularly buggy and in the case of the user interface it does not work well with other screen sizes than 1080p at 16/9.

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RCLAIMERS 1.1.1.zip 41 MB

Development log

Comments

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(+1)

Greetings! I was blown away by the amazing game you've created and I would love to offer my services as a composer for its soundtrack. With four years of experience and a solid background in music theory and composition, I have the skills and expertise necessary to create a memorable and engaging score. You can find samples of my work in my portfolio, which you can access through this link: https://drive.google.com/file/d/1HBhto4iljoQ62b8zY0VK-8i1GlHQcMs_/view?usp=share... If you're interested in collaborating, please don't hesitate to contact me at parrathomas12@gmail.com. I look forward to hearing from you soon!

I really like your work ! If one of our future project require music like yours and we have the time to do something it would be a pleasure !

But just in case, we would not be able to pay for those services as we are still students.

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I am also a student, I understand, I am offering it for free, experience and recommendations will always be key, you know I am at your service, have a nice day.

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cant even play the game bro cuz i dont have a gamepad dang i wish i could play it :( 

I'm sorry, the mouse/keyboard experience is so bad. We didn't have time to balance the two ways of playing. I will try to improve it but I can't guarantee anything, sorry again.

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its  fine man

👍